rating 4, optimization level 2
Texture Font Precision: 64
Display Information:
Back Buffer Format = DXGI_FORMAT_R8G8B8A8_UNORM
Depth Stencil Buffer Format = DXGI_FORMAT_D24_UNORM_S8_UINT
Monochrome Bitmap Format = DXGI_FORMAT_A8_UNORM
Graphics driver log information:
Nov/19/2013-07:58:21: Fail to create D3D11 factory, We need to change it for current inventor session: D3D11 -> D3D9.
Failed to create a device from the adapter.
Nov/19/2013-07:58:21: Fail to create D3D9 factory, We need to change it for current inventor session: D3D9 -> D3D11.
Nov/19/2013-08:03:02: Fail to create D3D11 factory, We need to change it for current inventor session: D3D11 -> D3D9.
Failed to create a device from the adapter.
Nov/19/2013-08:03:02: Fail to create D3D9 factory, We need to change it for current inventor session: D3D9 -> D3D11.
Nov/19/2013-08:13:13: Fail to create OGS D3D9 factory, We need to change it for current inventor session: D3D11 -> D3D10.
Failed to create a device from the adapter.
Nov/19/2013-08:13:13: Fail to create D3D9 factory, We need to change it for current inventor session: D3D10 -> OpenGL.
There is some problem when enumerating the adapters. Direct3d 10 factory initialization failed.
Nov/19/2013-08:31:05: Fail to create D3D11 factory, We need to change it for current inventor session: D3D11 -> D3D10.
Scheint aber z.z. eher ein Treiberproblem zu sein.
Er zeigt mir an, dass er die installierte Grafikkarte nicht erkennt
und daher Standardeinstellungen verwendet.
also eher ein klassisches PC-Problem
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