I am having problems getting a small body to obey to two different rotations. The body should be able to rotate around an axis that is not coincident with its own rotation axis and still perform a rotation around its own rotation axis. Could everyone give it a look?
erstellt am: 03. Feb. 2013 09:26 <-- editieren / zitieren --> Unities abgeben: Nur für PQF
you need a connector to realize the angular velocity around csys1 and the relative velocity around csys 2. try a beam or bushing connector to model the rotatory movement around csys1. a pin connector then connects the connector (beam or bushing) to your body. allowing all ur-dof should do what you need.
Thank you very much for your answer. It helped a lot. I tried to do it in 3D and the problem was that I was choosing master-slave interaction surfaces wrong.