Dieser Direct3D-Grafiktreiber ist Microsoft WHQL-zertifiziert. Beschreibung der Grafik-Hardware: NVIDIA Quadro FX 3400/4400 Direct3D \ Hardware Renderer Grafiktreiberdatei nvd3dum,nvd3dumx.dll,nvwgf2um, nvwgf2umx.dll ist Version 7.15.0011.6996. Es wird die vollständige Optimierung verwendet. (empfohlene Einstellung) Die Anzeige verwendet 32-Bit-Farbe Inventor Version: Build: 278, Release: 2009 SP1 - Date: Tue 08/05/2008 64-Bit Edition - 8192.00 GB Loaded Inventor Add-Ins: Simulation: Dynamic Simulation Inhaltscenter Simulation: Stress Analysis Routed Systems: Rohre und Leitungen Autodesk DWF Markup Manager Inhaltscenter Element-Translator Frame Generator Drag & Drop Interoperability Design Accelerator Simulation: ANSYS Workbench Routed Systems: Kabel und Kabelbaum AEC Exchange AutoLimits Inventor Studio EDM Addin System Information: Operating System: 64-bit Windows Vista™ Ultimate (6.0, Build 6001) Service Pack 1 (6001.vistasp1_gdr.080917-1612) Language: German (Regional Setting: German) System Manufacturer: Hewlett-Packard System Model: hp workstation xw8200 BIOS: Default System BIOS Processor: Intel(R) Xeon(TM) CPU 3.20GHz (2 CPUs), ~3.2GHz System Memory: 8190MB RAM Page File: 1408MB used, 10631MB available DirectX Version: DirectX 10 DxDiag Version: 6.00.6001.18000 Graphics Device Information: DirectX Version: 10.0 Renderer: HAL Adapter Description: NVIDIA Quadro FX 3400/4400 DDI Version: 10 DDI Version Number: a DxDiag WHQL Level: 0 Driver Signed Valid: True Driver Signed: True Manufacturer: NVIDIA Chip Type: Quadro FX 3400 DAC Type: Integrated RAMDAC Revision: Vendor ID string: 0x000010de Device ID string: 0x000000f8 Graphics HW Memory: 478 MB Display Mode: 1280 x 1024 (32 bit) (60Hz) VendorID: 10de DeviceID: f8 SubSystemID: 29b10de Revision: a2 Graphics driver file: nvd3dum,nvd3dumx.dll,nvwgf2um, nvwgf2umx.dll Driver file version: 7.15.0011.6996 Driver Date: 5/26/2008 15:06:00 WHQL Level: 1 Inventor Graphics Device Information: Graphics Hardware Description: NVIDIA Quadro FX 3400/4400 Hardware Library ID: Direct3D \ 0x000010de \ 0x000000f8 Direct3D Hardware ID: 10de \ f8 \ 29b10de \ a2 Inventor Options Information: Options = 0x00000000 Warning Options = 0x00000000 Inventor Hardware Library Information: HW Library Version = $Revision: #1386 $ HW Library Date = $DateTime: 2008/08/25 12:25:13 $ HW Library OS Name = Windows Vista x64 Inventor Hardware Library Entry Information: Autodesk Inventor Certification Status: Gold Autodesk Inventor Tested Certification Status: Unknown Graphics HW Vendor Supported for Autodesk Inventor: True Hardware Library 2.0\0x000010de\0x000000f8 Settings for optimized and conservative: Workarounds: 0x00000000, 0x00000000 rating 4, optimization level 2 Texture Font Precision: 128 Display Information: Back Buffer Format = A8R8G8B8 Depth Stencil Buffer Format = D24S8 Monochrome Bitmap Format = A8 Device Adapter Information: AdapterOrdinal = 0 MasterAdapterOrdinal = 0 AdapterOrdinalInGroup = 0 NumberOfAdaptersInGroup = 1 Device Processing Information: DeviceType = 1 Device Behavior = 0x00000042 Vertex Processing = Hardware Device Transform and Light = Hardware Device Rasterization = Hardware Supports SlopeScaleDepthBias = True Supports DepthBias = True Supports CubeMaps = True Supports Non-Power-Of-2 Textures = True Supports Non-Power-Of-2 Textures Conditionally = False Device Size Limits: MaxPrimitiveCount = 1048575 MaxVertexIndex = 1048575 MaxTextureWidth = 4096 MaxTextureHeight = 4096 MaxSimultaneousTextures = 8 NumSimultaneousRTs = 4 MaxActiveLights = 8 MaxUserClipPlanes = 6 Device Shader Information: VertexShaderVersion = 3.0 PixelShaderVersion = 3.0 MaxVertexShaderConst = 256 PixelShader1xMaxValue = 6,550400E+004 MaxVShaderInstructionsExecuted = 65535 MaxPShaderInstructionsExecuted = 65535 MaxVertexShader30InstructionSlots = 544 MaxPixelShader30InstructionSlots = 4096 VS20Caps = 0x00000001 DynamicFlowControlDepth = 24 NumTemps = 32 StaticFlowControlDepth = 4 PS20Caps = 0x0000001f DynamicFlowControlDepth = 24 NumTemps = 32 StaticFlowControlDepth = 4 NumInstructionSlots = 512 The Remainder of the Device Caps Information: Caps = 0x00020000 Caps2 = 0xe0020000 Caps3 = 0x000003a0 PresentationIntervals = 0x8000000f CursorCaps = 0x00000001 DevCaps = 0x001bbef0 PrimitiveMiscCaps = 0x000bcef2 RasterCaps = 0x07732191 ZCmpCaps = 0x000000ff SrcBlendCaps = 0x00003fff DestBlendCaps = 0x00003fff AlphaCmpCaps = 0x000000ff ShadeCaps = 0x00084208 TextureCaps = 0x0001ecc5 TextureFilterCaps = 0x03030700 CubeTextureFilterCaps = 0x03030300 VolumeTextureFilterCaps = 0x03030300 TextureAddressCaps = 0x0000003f VolumeTextureAddressCaps = 0x0000003f LineCaps = 0x0000001f MaxVolumeExtent = 512 MaxTextureRepeat = 8192 MaxTextureAspectRatio = 4096 MaxAnisotropy = 16 StencilCaps = 0x000001ff FVFCaps = 0x00180008 TextureOpCaps = 0x03feffff StretchRectFilterCaps = 0x03000300 VertexTextureFilterCaps = 0x01010100 MaxTextureBlendStages = 8 DeclTypes = 0x0000030f VertexProcessingCaps = 0x0000013b MaxVertexBlendMatrices = 4 MaxVertexBlendMatrixIndex = 0 MaxPointSize = 8,192000E+003 MaxStreams = 16 MaxStreamStride = 255 DevCaps2 = 0x00000071 MaxNpatchTessellationLevel = 0,000000E+000 MaxVertexW = 1,000000E+010 GuardBandLeft = -1,000000E+008 GuardBandTop = -1,000000E+008 GuardBandRight = 1,000000E+008 GuardBandBottom = 1,000000E+008 ExtentsAdjust = 0,000000E+000 Reserved5 = 0x00000000